/*********************************************************************
*                SEGGER MICROCONTROLLER GmbH & Co. KG                *
*        Solutions for real time microcontroller applications        *
**********************************************************************
*                                                                    *
*        (c) 2003-2011     SEGGER Microcontroller GmbH & Co KG       *
*                                                                    *
*        Internet: www.segger.com    Support:  support@segger.com    *
*                                                                    *
**********************************************************************

----------------------------------------------------------------------
File        : FRAMEWIN_Private.h
Purpose     : FRAMEWIN private header file
--------------------END-OF-HEADER-------------------------------------
*/

#ifndef FRAMEWIN_PRIVATE_H
#define FRAMEWIN_PRIVATE_H

#include "WM.h"
#include "FRAMEWIN.h"
#include "WIDGET.h"
#include "GUI_HOOK.h"

#if GUI_WINSUPPORT

/******************************************************************
*
*       Private constants
*
*******************************************************************
*/
#define FRAMEWIN_GET_BORDERSIZE_T 0
#define FRAMEWIN_GET_BORDERSIZE_L 1
#define FRAMEWIN_GET_BORDERSIZE_B 2
#define FRAMEWIN_GET_BORDERSIZE_R 3

/******************************************************************
*
*       Config defaults
*
*******************************************************************
*/
/* Support for 3D effects */
#ifndef FRAMEWIN_CLIENTCOLOR_DEFAULT
  #define FRAMEWIN_CLIENTCOLOR_DEFAULT 0xc0c0c0
#endif

/* Default for top frame size */
#ifndef FRAMEWIN_TITLEHEIGHT_DEFAULT
  #define FRAMEWIN_TITLEHEIGHT_DEFAULT 0
#endif

/* Default for left/right/top/bottom frame size */
#ifndef FRAMEWIN_BORDER_DEFAULT
  #define FRAMEWIN_BORDER_DEFAULT 3
#endif

/* Default for inner frame size */
#ifndef FRAMEWIN_IBORDER_DEFAULT
  #define FRAMEWIN_IBORDER_DEFAULT 1
#endif

/* Default font */
#ifndef FRAMEWIN_DEFAULT_FONT
  #if   WIDGET_USE_SCHEME_SMALL
    #define FRAMEWIN_DEFAULT_FONT &GUI_Font8_1
  #elif WIDGET_USE_SCHEME_MEDIUM
    #define FRAMEWIN_DEFAULT_FONT &GUI_Font13_1
  #elif WIDGET_USE_SCHEME_LARGE
    #define FRAMEWIN_DEFAULT_FONT &GUI_Font16_1
  #endif
#endif

/* Default barcolor when framewin is active */
#ifndef FRAMEWIN_BARCOLOR_ACTIVE_DEFAULT
  #define FRAMEWIN_BARCOLOR_ACTIVE_DEFAULT 0xFF0000
#endif

/* Default barcolor when framewin is inactive */
#ifndef FRAMEWIN_BARCOLOR_INACTIVE_DEFAULT
  #define FRAMEWIN_BARCOLOR_INACTIVE_DEFAULT 0x404040
#endif

/* Default framecolor */
#ifndef FRAMEWIN_FRAMECOLOR_DEFAULT
  #define FRAMEWIN_FRAMECOLOR_DEFAULT 0xAAAAAA
#endif

/* Default textcolor when framewin is active */
#ifndef FRAMEWIN_TEXTCOLOR0_DEFAULT
  #define FRAMEWIN_TEXTCOLOR0_DEFAULT GUI_WHITE
#endif

/* Default textcolor when framewin is inactive */
#ifndef FRAMEWIN_TEXTCOLOR1_DEFAULT
  #define FRAMEWIN_TEXTCOLOR1_DEFAULT GUI_WHITE
#endif

/* Default text alignment */
#ifndef FRAMEWIN_TEXTALIGN_DEFAULT
  #define FRAMEWIN_TEXTALIGN_DEFAULT GUI_TA_LEFT
#endif

/*********************************************************************
*
*       Object definition
*
**********************************************************************
*/
typedef struct {
  unsigned (* pfGetBordersize)(FRAMEWIN_Handle hObj, unsigned Index);
  WIDGET_DRAW_ITEM_FUNC * pfDrawSkin;
} FRAMEWIN_SKIN_PRIVATE;

typedef struct {
  const GUI_FONT GUI_UNI_PTR * pFont;
  GUI_COLOR                    aBarColor[2];
  GUI_COLOR                    aTextColor[2];
  GUI_COLOR                    ClientColor;
  FRAMEWIN_SKIN_PRIVATE        SkinPrivate;
  I16                          TitleHeight;
  I16                          BorderSize;
  I16                          IBorderSize;
  I16                          TextAlign;
} FRAMEWIN_PROPS;

typedef struct {
  WIDGET Widget;
  FRAMEWIN_PROPS Props;
  WIDGET_SKIN const * pWidgetSkin;
  WIDGET_DRAW_ITEM_FUNC * pfDrawItem; // Only for drawing the title bar...
  WM_CALLBACK * cb;
  WM_HWIN hClient;
  WM_HWIN hMenu;
  WM_HWIN hText;
  GUI_RECT rRestore;
  U16 Flags;
  WM_HWIN hFocussedChild;          // Handle to focused child .. default none (0)
  WM_DIALOG_STATUS * pDialogStatus;
  GUI_HOOK * pFirstHook;
  #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
    U32 DebugId;
  #endif  
} FRAMEWIN_Obj;

typedef struct {
  I16 TitleHeight;
  I16 MenuHeight;
  GUI_RECT rClient;
  GUI_RECT rTitleText;
} FRAMEWIN_POSITIONS;

/*********************************************************************
*
*       Macros for internal use
*
**********************************************************************
*/
#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
  #define FRAMEWIN_INIT_ID(p) p->DebugId = FRAMEWIN_ID
#else
  #define FRAMEWIN_INIT_ID(p)
#endif

#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
  FRAMEWIN_Obj * FRAMEWIN_LockH(FRAMEWIN_Handle h);
  #define FRAMEWIN_LOCK_H(h)   FRAMEWIN_LockH(h)
#else
  #define FRAMEWIN_LOCK_H(h)   (FRAMEWIN_Obj *)GUI_LOCK_H(h)
#endif

/*********************************************************************
*
*       Public data (internal defaults)
*
**********************************************************************
*/
extern FRAMEWIN_PROPS    FRAMEWIN__DefaultProps;

extern const WIDGET_SKIN FRAMEWIN__SkinClassic;
extern       WIDGET_SKIN FRAMEWIN__Skin;

extern const WIDGET_SKIN * FRAMEWIN__pSkinDefault;

/*********************************************************************
*
*       Public functions (internal)
*
**********************************************************************
*/
void     FRAMEWIN__CalcPositions  (FRAMEWIN_Handle hObj, FRAMEWIN_POSITIONS * pPos);
int      FRAMEWIN__CalcTitleHeight(FRAMEWIN_Obj * pObj);
void     FRAMEWIN__UpdatePositions(FRAMEWIN_Handle hObj);
void     FRAMEWIN__UpdateButtons  (FRAMEWIN_Handle hObj, int OldHeight, int OldBorderSizeL, int OldBorderSizeR, int OldBorderSizeT);
void     FRAMEWIN__GetTitleLimits (FRAMEWIN_Handle hObj, int * pxMin, int * pxMax);
unsigned FRAMEWIN__GetBorderSize  (FRAMEWIN_Handle hObj, unsigned Index);

/*********************************************************************
*
*       Public functions
*
**********************************************************************
*/
int  FRAMEWIN_GetTitleHeight   (FRAMEWIN_Handle hObj);
void FRAMEWIN_MinButtonSetState(WM_HWIN hButton, int State);
void FRAMEWIN_MaxButtonSetState(WM_HWIN hButton, int State);

#endif   /* GUI_WINSUPPORT */
#endif   /* FRAMEWIN_H */
